Assault Boats in Brown Water Navy
Assault boats can sometimes push through obstacles, such as sand bars. However, sometimes they can get hung up or beached.
When an Assault Boat would become Bogged Down it is Damaged and receives a Damage marker instead.
When an assault boat is not destroyed outright by a hit, its crew can defend themselves at the same time as repairing the damage to get it back into the fight.
When an Assault Boat would become Bailed Out, immediately roll a second Firepower Test for the shooting team.
- If successful, a solid hit is scored and the Assault Boat is Damaged and receives a Damage marker.
- Otherwise, the hit was minor and the Bailed Out result is ignored.
Shooting at Assault Boats
Assault boats are built to absorb a tremendous amount of punishment and keep fighting.
If an Assault Boat is Destroyed by Shooting or an Artillery Bombardment, it is Damaged rather than Destroyed. Place a Damage marker on the Assault Boat. If an Assault Boat needs to take multiple saves from an enemy platoon’s shooting, take each save in turn, applying the result before taking the next save.